Scoobes said:
I'd say that's a pretty common problem in all RPGs. Only a few manage to have an intuitive inventory system. |
"JRPGs" have it right. Though the problem is more or less "WRPGs" just give you way too much drops. Running through a dungeon your inventory will be filled with useless armours, weapons that your class can't equip, junk items that may or may not be used for smithing something, etc.