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Scoobes said:
darkknightkryta said:
So me and my friend spent a good hour or so discussing "WRPGs" and we came to a conclusion, most of them have horrible inventory systems. The actual stat/level systems are good.

I'd say that's a pretty common problem in all RPGs. Only a few manage to have an intuitive inventory system.

"JRPGs" have it right.  Though the problem is more or less "WRPGs" just give you way too much drops.  Running through a dungeon your inventory will be filled with useless armours, weapons that your class can't equip, junk items that may or may not be used for smithing something, etc.