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Mr Khan said:
zarx said:
noname2200 said:
zarx said:
Sometimes I wonder why SE don't just get the Star Wars license


For starters, it's one of the most expensive to acquire, and one of the most rigorously controlled licenses out there. Lucasarts will make damned sure it makes its money, but from the whispers I've heard I believe it may be more profitable for some publishers to devote their resources elsewhere.


I think the fact that Lucasarts have said they aren't doing externally developed Star Wars games is more of a problem, and EA has had the license for a long time before that. Back in the day KotOR was pretty profitable, enough to get a quick sequel that killed the franchise with it's 13 month dev cycle anyway.

Huh. Khuutra's been indicating that KOTOR II is the better of the two, at least from a gameplay mechanics standpoint (whereas KOTOR just shits all over you if you don't choose a Melee class, KOTOR II is better about it, supposedly)

It is but I don't think it's any better because it brings up new problems.

it's more fun, sort of how FF8 is fun spamming limit breaks. The force powers are overpowered. You can pretty much just force push bad guys over and it stuns them, and then wack em to death with a different character, the force push them again. If you had a problem mechanically with kotor. I wouldn't recommend kotor II to magically fix your issues. 

Neverwinter Nights 1 and 2, Dragon Age 1, is better from a gameplay standpoint but it's not star wars so idk if you'd care at all for the world etc.