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EA provides details about Wii U’s online architecture

EA was discussing how ‘Origins’ would function on Nintendo’s upcoming console when they– perhaps unintentionally– let slip a few details regarding what people can expect from Wii U’s online offering:

- You need an Origin account to play EA’s titles online
- You have to transfer some information to EA in order to use Origin
- Information includes Mii information, email address, Nintendo Network ID, friend list, country, language, and date of birth
- You do not have to transfer any financial or credit card information

The thing to note here is that “Nintendo Network ID” has taken the place of “Gamertag” and “online ID”, which were the phrases used in the Xbox 360 and Playstation 3 descriptions of ‘Origins’ respectively. Additionally, “Mii Information” seems like a bit of a silly thing to need… but who knows!? We’ll see if anyone retracts or changes their statements now that a deal is being made about it.

http://nintendoeverything.com/102699/ea-provides-details-about-wii-us-online-architecture/

 

Two Tribes comes across Wii U hardware feature to reduce texture memory usage

On Twitter, Two Tribes told its followers that it “discovered a new hardware feature of the Wii U that shaves off 100 megabytes of texture memory”. The technique will be used in Toki Tori 2.

The studio later spoke about the advantages of the new feature. Two Tribes says “it means we spend less time loading and have more memory available when the game is running.”

http://nintendoeverything.com/102690/two-tribes-comes-across-wii-u-hardware-feature-to-reduce-texture-memory-usage/



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Furthermore, I think VGChartz should add a "Like"-button.