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Lets discuss the technical capabilities of the 16 bit console.

We have

Super Famicom a.k.a Super Nintenod Entertainment System

SEGA Megdrive a.k.a. Genesis

PCEngine a.k.a TurboGraphx 16

(OMITTED FROM DISCUSSION) Neo Geo

Comparison

Name PC-Engine/TurboGrafx-16 Mega Drive/Genesis Super Famicom/Super Nintendo Entertainment System Neo Geo
Manufacturer Hudson Soft/NEC Sega Nintendo SNK
Console

Launch prices (USD) US$249.99 US$190.00 US$199.99 US$649.99 (Gold version)

US$399.99 (Silver version)

Release date
  • JP October 30, 1987
  • NA September 1, 1989
  • JP October 29, 1988
  • NA September 15, 1989
  • EU November 30, 1990
  • JP November 21, 1990
  • EU April 11, 1992
  • JP July 1, 1991
Media HuCard (card-shaped cartridge)

CD-ROM (Turbo CD add-on)

Cartridge

CD-ROM (Mega-CD add-on)
Data card (Power Base Converter add-on)

Cartridge

Magnetic disc (Japan only)[22]

Cartridge

Data card (Europe/Japan)[22]

Best-selling games Bonk's Adventure[23] Sonic the Hedgehog (15 million)[24] Super Mario World, 20 million (as of June 25, 2007)[25] Samurai Shodown
Backward compatibility No Sega Master System (using Power Base Converter) Game Boy (using Super Game Boy) No
Accessories (retail)
CPU HuC6280A (modified 65SC02)
1.79 or 7.16 MHz
Motorola 68000
7.67 MHz (7.61 MHz PAL)
Zilog Z80
3.58 MHz
Nintendo-custom 5A22
(based on 65C816)
3.58 MHz (3.55 MHz PAL)
Motorola 68000
12 MHz
Zilog Z80
4 MHz
Memory 8 KiB work RAM
64 KiB video RAM
64 KiB main RAM
64 KiB video RAM
8 KiB audio RAM
128 KiB main RAM
64 KiB video RAM
64 KiB audio RAM
64 KiB main RAM
74 KiB video RAM
2 KiB audio RAM

  Its game time.