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trasharmdsister12 said:
zarx said:

I don't think that a texture mod would be possible for RAGE due to how the megatextures work. You would literally have to edit textures for every inch of the game world which would be a huge undertaking, even if it was possible. I kinda hope that Doom 4 doesn't use the system TBH, tho it probably will.

Apparently the source textures that the artists originally created for the maps rings in at around 1 TB of storage. They took that and compressed the crap out of it down to a few dozen GB, which is why the textures look so poor up close. Carmack did talk about possibly releasing 50 GB, 100 GB and 200 GB versions of the textures at some point but at this time I doubt they'll do anything considering even the DLC menu option in the game was never used.

He later said that there was very little visual difference and was not woth releasing. 



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