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archer9234 said:
TheShape31 said:
Hm, the only interesting part of the interview was when he said "hardware upscaled". I remember Reggie specifically saying at E3 2011 that they would not do that with Wii U.

I wonder if Tom Crago misspoke. He is, after all, the CEO, not one of the hands-on devs from Straight Right.

I'm going to assume that he meant to say "software upscaled". Putting the extra expense into hardware upscaling everything doesn't seem like a very 'Nintendo' thing to do.

He was reffering to people who want Wii games to be rendered in 1080, like emulators do. Regular upscaling would be in there.

So Wii U was so powerful. It couldn't get the trilogy port?

No, he was referring to upscaling as a development tool.  What people do on their own TVs is of no concern to them or that interview.

For the Trilogy, it was no doubt an a finalized idea that came after the development of ME3 was well underway.  They couldn't sell both games next to each other on store shelves, obviously.  So the trilogy was scratched altogether, or else not a single person would buy ME3 on Wii U.  That's not even taking into account the loss of sales alone from the trilogy being available on the other platforms prior to Wii U launch.