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Region lock has been a standard that every platform holder but Sony has followed, and even Sony only deviated with their most recent console, the PS3.

The launch window includes hardcore games, and games that were considered hardcore not too long ago, including 2D platformers like New Super Mario U and Rayman Origins, the horror game ZombiU which mixes first person horror with a roguelike experience, an improved much more difficult version of Ninja Gaiden 3 PUBLISHED by Nintendo, the game hardcore gamers have been demanding for years Pikmin 3, and a game from triple A hardcore game developer The Wonderful 101. Again, published by Nintendo.

Buying headsets is, again, nothing new. You have to buy a headset for PS3. You have to buy a headset for Xbox 360. For PS3 you can't even plug your headset into a controller, you need to either plug it into the PS3 or buy a wireless one. The mic was added for game play functions, and Nintendo clearly want to reserve it for such.

Digital games are not expected to be 25 gigs in size. This is only the maximum size of the retail games, which you don't need a big hard drive to buy. 32 gigs is plenty of space for the typical digital games, and unlike the Xbox 360, you are not bound to first party hard drives. Because Nintendo lets you buy your own hard drive, you can buy a one terabyte drive for a fairly affordable price. Was not including a larger storage solution a mistake for Nintendo? Yes, but that doesn't mean they don't care about the hardcore gamer.

This is a pretty piss poor article and reads like something to come out of a message board fanboy, not a website.