I do know that the better the systems the easier it gets to programm the same thing unless the architecture becomes 100x more complicated when the console becomes 100x more powerful. Then there is no advantage.
But when talking about a game that does not max any console it will still be more complicated to develop for the cell compared to standard cpus.
I was more talking about power =/= difficulty.
and saying that it is easy to develop for the WiiU because its not more powerful makes no sense.








