ethomaz said:
So why all the guys in the internet show Skrym using over 1GB VRAM (not system RAM) even with mid resolutions??? Eg. http://imgur.com/r/gamingpc/MatJS Why the gamers are buying 4GB GPU to play Skrym??? They don't need that... need system RAM lol lol lol Skrym bottleneck is VRAM, not system RAM. |
thanks for the link: it clearly states why it uses so much vram in this case - this is far off the console-resolution and lod.
why gamers buy 4gb gpu? who exactly? links? perhaps they want to play it at ultra-high settings and very high resolutions? this could be an issue if the engine doesn't scale very well which could be, of course.
what you are trying to construct as a chain of arguments is nothing but, well, constructing something. the conclusion that vram is the bottleneck is still not true (and even if, this would only be true for pc and does not mean anything regarding the consoles).








