ethomaz said:
1. lol you can help Bestelda 2. You said "The problem gets progressively worse as you play game meaning that it an issue with holding data. The coordinates and structural data for all of the objects you displace and pick up builds as you play the game stack. The quests you pick up/complete are held and tracked at all times. Those things are held in system memory." That problem no more exists... what do you talking about? 3. You said the problem is the system ram and "open world games" uses more system RAM... in fact Skrym uses more VRAM than system RAM... so you said I'm wrong and I proved I'm not wrong... and I said 256MB VRAM is not enough to maintain a 720p game in today standards... needs a lot more VRAM because the GPU needs VRAM to work with textures and filters and not just for output (it's not a video output... it's gaphics rendering). |
1. Nothing can help Bethesda. They would have to pretty much completely rebuild the game to fix the problem.
2. Thanks for repeating what I worte, but I already know what I said. You still haven't answered the question.
3. That doesn't make any sense. The RAM that is in your motherboard is system RAM. All of it. 100%. Video RAM is on the GPU. I just told you that I played it with at max settings with graphical enhancement mods no less with less than 1 GB of video RAM. The "processor" part of the GPU does the graphics rendering, not RAM. RAM is just for holding the data that is being rendered. The bulk of the data is held in system RAM.
The PS3 only has 256 MB of Video RAM ,so how has it been releasing 90% of its games in HD if that isn't enough?








... please.