JazzB1987 said:
I feel that using skills as consumable items somehow feels like being punished. I dont mind if my herbs are gone because I can always rebuy those. But skills I dunno.... this might have something to do with me hating games that base skills on playing cards like Phantasy Star Online Ep3 etc... This is punishment and work and I want the games to be fun. This is my personal opinion sure but instead of forcing all people to use something not everyone likes they should just make it optional or make it a second playthrough thing. I also hate this you have to repair stuff in some games. Why do I have to? This is work I dont want work in my games... Why dont they make all games like sims then? Just make my stupid cars need gas. Make me eat and drink or I will die make me find In game jobs so I have money to buy food so I dont die etc etc....even better and If I starve go ahead and erase my 50 hours safegame because ITS REALISTIC!!!
Btw I also hate quick time events. All this uneccesary new shit that just kills the immersion and constantly reminds you you are just playing a game that fails at being a game because its work. |







