Galaki said:
You sound like horder to me. I never used an exiler in any of the FF games I've played. |
I feel that using skills as consumable items somehow feels like being punished. I dont mind if my herbs are gone because I can always rebuy those. But skills I dunno.... this might have something to do with me hating games that base skills on playing cards like Phantasy Star Online Ep3 etc...
OFF-TOPIC "rant" starts here ;) :
I love Bowsers Inside Story but I hate this shit after you beat an enemy. I mean I want to be as good as possible why do I have to play some kind of mini game that can give me +1 instead of +5 for stats? I dont like this "your game experience depends on luck" shit.
This is punishment and work and I want the games to be fun. This is my personal opinion sure but instead of forcing all people to use something not everyone likes they should just make it optional or make it a second playthrough thing. I also hate this you have to repair stuff in some games. Why do I have to? This is work I dont want work in my games... Why dont they make all games like sims then? Just make my stupid cars need gas. Make me eat and drink or I will die make me find In game jobs so I have money to buy food so I dont die etc etc....even better and If I starve go ahead and erase my 50 hours safegame because ITS REALISTIC!!!
I also totally hate Bayonetta's "HOW DARE YOU CHECKED OUT THE LOVELY SCENERY THAT TOOK US MONTHS TO CREATE!!! YOU WASTED TIME YOU DID NOT RUSH THROUGH THE LEVEL!!! Grade F! Thats your punishment for ignoring our useless time limit now you will think twice before you chill and look at our adorable graphics ->INSERT BOWSER LAUGH HERE<-!"
Btw I also hate quick time events. All this uneccesary new shit that just kills the immersion and constantly reminds you you are just playing a game that fails at being a game because its work.








