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zarx said:
Khuutra said:
The thing is that in the D&D tradition of RPGs, each class has enormous specialization potential, and enough options that it's impossible to have a generalized "ultimate build".

For the sake of comparison, I'll talk about Dragon Age for a second. My character is a Warrior. Warriors in Dragon Age are, by nature, physical combatants. That is pretty much all they do. However, each warrior can have very different specializations. Broadly considered, a Warrior can fight with a sword and shield, with two weapons, or with one big-ass weapon.

My warrior uses single weapons meant to be used with both hands. Within this you can spec for mass damage, for crowd control, or for debuffing/damage absorption. And more, besides.

You also get specialization classes; right now my character is specialized as a Berserker, which gives you big bonuses to damage and health regeneration, and later I'll probably take Reaver to make me more self-sustaining, but I could also take the anti-magic Templar or something else I forget.

It would be impossible for the game to intelligently give me a well-optimized build to match my playstyle, because predicting that would be based on nothing.

Consulars in KotOR are much the same; will you be a buffer? A debuffer? Healer? Crowd control? Damage dealer? It would not be reasonable to think the game could pick that for you; you only have so many force power slots and dozens of power levels you can choose.

I am very sorry I didn't tell you to go and talk to your party members all the time, you missed out on what was maybe the best part of the game

for shame man for shaaame 

Kotor is a borderline bad game, if you don't don't talk to your party members all the time XD, etc.
It's mechanically inferior to baulder's gate, neverwinter nights, and Dragon Age. Or almost any wrpg that plays similarly.

But, being star wars makes it awesome! for me particularly the 2nd one.

But, the WRPG genre seems a bit wider, so the comparison isn't completely valid, for instance, Deus Ex, Elder Scrolls, The WItcher are all way different mechanically.

For some reason most people wouldn't consider Demon Soul's or Valkryia Chronicles a JRPG... Despite being no more different from eachother than Deus Ex, Elder Scrolls, The Witcher, and the Kotor Style being considered a WRPG.