If there was a genre where I can see paid DLC being justifiable, it's for sports. Release the base game at the start of the generation, build a really good engine from the outset and then once a year charge people $10-20 for updated rosters, player stats, game play tweaks etc.
I'm not saying this is the best way to go but better than charging people $50+ per year for updated, rosters, player stats etc.







