Viper1 said:
Parallel? Are you talking about dual channel memory? That's not dependant on the number of chips (number of DIMM's on a PC motherboard, yes, but not the number of chips itself). However, modern IBM CPU's are dual channel CPU's. So long as the motherboard itself can support dual channel, then yes it can be dual channel. But consoles are designed such that the memory bandwith is rarely a bottleneck to begin with.
1 GB for games on a console is actually enough. Take a look at the exe file for Battlefield 3 running at 2560 x 1600 on ultra high textures...uses 1.8 GB. A PC runs a whole lot of extra stuff and your games either never take advantage of all of it or simply don't need to. Hell, most games are 32 bit applications and can't address more than 4 GB anyway. And let's not forget about texture streaming. Given the Wii U's media drive gives 22.5 MB/s bandwidth, it can easily stream enough textures to never worry about taxing the system RAM.
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ok lol looks like i was wrong, i wont act stuborn just because i was, but from what i am hearing is that is it enough now, but is it more than enough? and is it enough for the future?









