drkohler said:
I think you misunderstand that. "Reserving memory for OS purposes" does of course not equate to having physically different ram chips. This is purely a software solution. Having 1G DDR and 1G GDDR ram does not seem to be unusual, either. You'd want much more ram speed for the GPU (particularly if you start with the multi-display idea right from the start). A good memory controller can live with slower DDR ram for general code any day. |
Nintendo said that WiiU has 1GB of RAM for games and 1GB for OS, and the way I see it is that the 1GB GDDR will be the one used by the GPU and the CPU for the games, while the other 1GB DDR will be used for the system in things like the OS, Miiverse and whatever Nintendo thinks they need.
Of couse the best way to use them would be using all the GDDR for the GPU and use the DDR for the CPU and the rest of the system. But that doesn't equal to 1 GB for games and 1 GB for OS.
We'll see.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.








