pezus said:
I got the word easy from lilbro, I think ;o. But, one can assume that if the performance is consistent developing on it must be relatively easy. |
I think developing for the Wii U will be easy once developers work out how best to use the GPU's dominant position, but I think porting/optimizing to the Wii U is going to be something of a chore. We've already seen one developer say as much with a game developed on the PS3.








