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pezus said:
osed125 said:
pezus said:

So why aren't they showing us this consistent throughput? I keep getting told the graphics will see major jump in future games, but if it's so easy and consistent why isn't the jump happening right away?

He never said it was easy, Iwata's saying it's just a consistent performance. In fact based on this it looks like a console that it's kinda hard to develop for, which it's certainly bad news. 

I got the word easy from lilbro, I think ;o. But, one can assume that if the performance is consistent developing on it must be relatively easy.

I think developing for the Wii U will be easy once developers work out how best to use the GPU's dominant position, but I think porting/optimizing to the Wii U is going to be something of a chore.  We've already seen one developer say as much with a game developed on the PS3.