| the_dengle said:
I'm loving Xenoblade and can't wait to start The Last Story (bought it at launch), and I'm glad we got them and I hope to get more JRPGs in the future, but if there's anything publishers likely took away from this whole mess, it's "Don't announce localizations of your games until your fans beg loudly enough for them to reduce the amount of marketing you have to do to zero." |
Yeah, but they should have been constantly surveying, and the moment demand for them passed the profitability threshold they should have announced them. The reason why they held back seemed closer to 'can't be bothered' than 'wouldn't sell'.
Localisation hardly cost anything because an English translation already existed.







