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1440p or whatever is absolutely pointless, the human eye has trouble seeing the difference between 720p and 1080p unless its at 50"+, another 360 pixels is going to be impossible to see at all. The power needed to draw those extra pixels (and indeed the same with 720/1080p) would be better used on framerates and high poly modeling.

Ever since MS entered the console scene the whole industry has turned into a tech spec whore. Things like Johnny Chung Lee's ideas with the Wii and a million times more exciting than bumping up resolutions.