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lilbroex said:

 

freebs2 said:
The impression I had with the 3DS is that is has more or less the same capabilities of a Ps2 in terms of geometry/complexity but when it comes to shader effects and texturing it's noticeably more advanced than a Wii.
btw. DC>Ps2>GC>XBOX>Wii I guess this should be quite clear by now.


Shader wise, it doesn't come close to what the Wii "can do". I've still yet to see a 3DS game that exceed the shading in Mario Galaxy 2.

You can't really compare low-res images made to be seen on 3.6 inch screen with standard images, when you look at it on the console, many details of SM3DL actually look more crisp than on galaxy. But really that's not even the point, Galaxy was graphic wonder for the Wii, but you would never see normal games looking even close to galaxy in terms of shading and texture quality, while on 3DS you can see higher res textures and good shader effects in a lot of games, this could mean on 3DS it's easier to developers to use such graphic effects in their games (but I'm not a developer I can't know for sure of course), this alone makes the 3DS hardware better from this point of view, imo.