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lilbroex said:
d21lewis said:
lilbroex said:
d21lewis said:

Rebel Strike was 95% space ships and explosions, though.  Humans looked pretty bad.  I know this is a comparison of power but whenever somebody brings up Rebel Strike in these things, it feels like comparing Forza to Uncharted.  Yeah, Forza looks great because it's just rendering cars.  A good looking X-Wing Fighter in a sparse environment seems like it would be easy to render.  We should find a comparison that is more "apples to apples" like RE4 vs RE Revelations or Rogue Squadron vs Star Fox 64 (Poor example.  Sorry.) or something

No, it wasn't. "All" of the human character in rebel strike were normal mapped as well as inside combat environment.

http://199.101.98.242/media/shots/66396-StarWars_Rebel_Strike-7.jpg

http://cdn3.spong.com/screen-shot/s/t/starwarsro98563/_-Rogue-Squadron-III-Rebel-Strike-_.jpg

It used accurate selfshadowing and dynamics lighting. Bloom lighitng. Desructive environments. Extremely detailed modals.



Hindsight is 20/20

 

Okayyy...whats your point? Its achievement have been dissected and documented many times as I just said.

Point is, for all of its achievements, it just doesn't look as good as we make it out to be--especially when it comes to the outside of the ship stuff.