By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Nvidia will likely support GPU accelerated PhysX on consoles even if they use AMD GPUs, there is no practical reason not to. I imagine they will continue to keep it exclusive to their cards on PC tho sadly.

To my knowledge there still isn't a true competitor to PhysX yet, no one has built another physics engine that supports GPU accelerated, particle, cloth, rigid body, and fluid simulation.

Bullet only supports rigid/soft body physics as far as I know. And no game so far has used GPU accelerated Bullet Physics as far as I know ether.

And Intel cancelled the GPU accelerated version of Havok so that is not really an answer ether.

I wish there was a good OpenCL physics engine, but sadly I can't see any turning up any time soon.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!