This year in Japan will have a high cost for Vita in the future, that's the bad truth. That's the whole point of all my Vita's posts. The hardware is great, and the games are great... but the lack of "punch" in the latter is something very worrisome.
3DS Holiday in the west, even containing gems like Paper Mario and Layton (with the help of Black White 2), is nothing to brag about, but mostly due to delays (Luigi's Mansion, Animal Crossing, Castlevania would have helped a lot). But it's not like those games are cancelled or anything, they're just postponed to early 2013. Add Fire Emblem and Monster Hunter 3G (maybe even Pokémon MD), and the first quarter becomes a powerhouse. Still sucks, cause those games would have caused a much bigger impact on the holidays, but oh well. After that, there's lots of other games that can/will be translated.
Vita on the other hand will have a very solid western holiday release line-up. Really packed. But next year... the devil comes to take his payment. So far only Sly Cooper (not a big seller by any means and not an exclusive) has a release date, and not a single big japanese game is expected to be translated soon (q1 or even q2), cause... there are none - three of the four biggest vita games this year won't come west, for example (Hatsune Miku, Fate/Stay and AKB). Things like Ys, EDF or Muramasa won't do anything in the west . And relying on western third party devs to keep you afloat when you're a portable is something Vita don't want. At all. Especially with low sales.
That's my main gripe with Vita, since the beginning. They're doing a terrible job in japan, and not by being a dreamcast - which had huge games, lots of huge exclusives all its brief life, etc...
They are doing a terrible job in japan for the most logical reason... simply no "important" games this past year.







