To my surprise 3DS's GPU it has very nice features like:
"The 3D processing core of PICA200 consists of up to four programmable vertex pipelines that can be rearranged as four pixel pipelines"
and
"Full-scene anti-aliasing (2×2)"
Source: http://en.wikipedia.org/wiki/PICA200
Its architecture seems to be modern (or at least close to the modern desktop GPUs) when compared the Wii's Hollywood GPU.
Perhaps this is why we have a good looking game like RE:R so early on its life cycle.








