S.T.A.G.E. said:
Yeah, I fell for this issue for Microsoft. the first three years of the 360's lifespan had game after game coming out exclusively to their console due to lack of competition or small installed base from competitors. After the first three years the third party exclusivity dried up and they had barely anything from 2008-present. Microsoft was smart to gain the attention of the shooter fans though. Theres a lot of them in America. Nintendo needs to pick at Miyamotos brain while he's still at Nintendo and see if he could help them with a core title. I don't he's probably the reason for the kiddy image in the first place, but I would want him involved in the game making process as the guy is incredibly gifted with making great titles. |
That's exactly how I see it too. I would wish Nintendo would take this need seriously and hire a consultant, and make a tight team of say 10 to make this a reality, using a minimalistic strategy to ensure low cost but with appeal (to the segment in question). I would like Miyamoto to give feedback but keep his input subdued in favor of the consultants, who know what the segment really wants, and filter in Miyamoto's feedback where it meshes with that need/constraint.