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Gamerace said:

Wii Play is a poor example because it was a $10 game bundled with a controller that you needed for virtually any game (game was only worth $10).  Considering even the Wii Sports required a second controller, buying one was a sure value, paying an extra $10 for a game? Why not?

 

Wii Fit is a better example, as you were paying extra to get a balance board for that game alone.  However Wii Fit had very enticing gameplay considering there's a huge amount of people who want to be in better shape.  It's a multi-billion dollar industry.

If Nintendo can tap into something similar to push two gamepad controls, then absolutely, it'll sell.  


How about an educational fitness game for my lazy and dumb countrymen?