Veknoid_Outcast said:
I think this is a super exciting time to be a Nintendo fan, really a fan of video games in general. The Wii U will be an excellent system. The best since Super Nintendo I believe. To answer your first question, I do believe exclusives are no longer the norm. But this only helps Nintendo I think. Their IPs are the strongest and most profitable, and no one on the face of the Earth can support them outside of Nintendo. As far as the second question, there are many ways to make a game low-production and top-quality. The problem is this: while it's easy to define low-production, it's tough to define top-quality. There might be people on this site that hate Colossus (I hope not!) and love games you or I think are garbage. In terms of Ico and Shadow of the Colossus...in many ways those games are one-of-a-kind and can probably never be recreated. What you're looking for, I think, are games that are minimalist yet immersive, short on story, text, and music, but long on emotion and ambiance. And those are truly rare. I suppose Braid could fall into that category. Team Ico and Fumito Ueda are miracle workers. They discovered something special with those two games. We may never see something like them again. Until The Last Guardian, of course :) |
@bold. Exactly. At least while Nintendo is making it a proof of concept and getting their feet wet. Also, the sales metric by which to define its success shouldn't be software sales, but the general excitement surrounding the console in the dedicated gamer space ,as well as the overall HW sales.
I too think it's an exciting time! As for Nintendo's IPs, they are good but the work Nintendo has been doing with them during years 2 onwards on the Wii has been lackluster. OP addresses that too. All in all the call in OP is for greater quality, greater emotion and greater immersion overall. Galaxy being a top-production game, lacked a bit of that emotion, that immersion (imho), though it was an excellent game. I just want to see perfect scores in my book for these top-production games from now on, not with one single thing lacking.