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It's not that single-players gamers are "dying" it's just developers trying to give the customer "more bang for their buck" as long as the game doesn't compromise the single-player then it shouldn't really matter. some of the games you mention have a much longer single campaign than their predecessors(God of War: Ascension, Resident Evil 6, Dead Space 3)

unless it's a RPG, it doesn't hurt to give people a little more incentive to buy their product

P.S even if you leave you will turn into a lurker...you know you will