JEMC said:
Maybe it's because the Dragon Quest dev team hasn't worked with an HD console before and they needed some time to get used to it? Or maybe they were more worried about the potential bugs of their first MMO and learning how to manage the servers and potential cheaters than the WiiU port version. Who knows. |
They should have a pretty good idea for most of that from their (Square Enix) from FFXI and FFXVI since manging servers/cheaters would't be in the list of responsiblities for the development team.