Viper1 said:
Alby_da_Wolf said:
Viper1 said:
Bossman112 said: doesnt the GPGPU help this case out? |
It might be able to but considering they don't know all about the CPU yet, they probably don't know how to get much out of the GPGPU functionality yet either.
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Anyhow, the GPU contribution is not very efficient for AI, but it is a lot more for physics engines, so if well used, it should help overall. And to manage more units at a time, having a lot more RAM should help a lot more than what a slightly slower CPU could hamper.
BTW, I find hard to believe the CPU is less powerful than PS3 and XB360 ones, even entry level ones should be a little more powerful, by now, maybe it is a little more powerful, but having to manage the tablet controller too, the end result could be that a little bit less power is made available to the game.
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I'm doubting he ws trying to saw less powerful and was meaning to say slower, as in lower clock rate. Which would make complete sense.
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Well the tekken 2 director said the clock speed is slower about 2 months ago now, so no doubt this is the same scenario but badly translated.
What peopel forget is that 360 and PS4 where clocked high so developers could take advantage of it as it lacked in other areas at the time.
A game that is programmed to rely on clock speed will obviously need to be rewritten to utlise the functionality of what a new CPU offers.