phenom08 said:
How am I suppose to go to another thread you haven't even told me the title of? What confusion lol, you aren't confused you just can't accept I busted you on picking the wrong Xbox game to compare Kameo to. You are just trying to dodge me lol. |
" How am I suppose to go to another thread you haven't even told me the title of? "
In your own post:
"This is all from page 3 of the "Next Gen Launch Games" thread."
Tada!
But since you're trying your very best to get one over me, I'll stay here for now, it seems to be a trend. Both those photos, of Kameo on the 360 and original xbox, I found on a post on Neogaf, and thought they were a great comparison. That's because they were both games with the same art style, same character model etc, and so no one could argue 'oh but the art style is different, it's cartoony and saturated but (for instance) half life on the xbox is realistic, so its not a proper comparison!' as I have seen others do. It is much easier to demonstrate that difference in capability when the games use exactly the same art style, hence why my comparison in that thread, I felt was so useful (and the OP agreed).
It was not an attmept to decieve, by painting the Kameo on the original xbox as if it was the best looking game on the system. I'm sorry if it came off that way!
I already explained this briefly in this thread, but you ignored:
"Kameo! it llustrated the massive jump in quality at launch, but with the benefit of having the same character designs/ art style so people couldn't bitch about them being different or Kameo not counting because it was cartoony/oversaturated (an argument I've seen posted before to wriggle out of those comparisons.) "








