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Sal.Paradise said:
F0X said:

I only mean to point out the obvious differneces between the circumstances behind Kameo and Pikmin 3's development stages. I know that Pikmin 3 was announced way, way back, and that the title only had a small team over the early portions of development (straight from Miyamoto's mouth). It had to start full development in 2010, as the full team is composed of people involved in New Super Mario Bros. Wii. I also know that Miyamoto was considering Pikmin 3 for Wii U as early as 2009, when he referenced Pikmin as an ideal candiate for the hyptothetical "Wii HD". Finally, we know that Pikmin 3 will make use of the Wii MotionPlus as its primary control method, so we can conclude that the project still retains at least some of the direction behind the original Wii version.

In contrast, Kameo was well into development when it made the jump to 360. After all, we do have screens of the Xbox version. Pikmin 3 wasn't likely as far into development as Kameo when it was switched to Wii U. As such, Kameo on 360 was likely a graphically reworked version, while Pikmin 3 was almost completely built from the ground-up for Wii U. As for why it isn't a clear step up from games on PS3 and 360, I believe the point of having it on the Wii U was really just to have Pikmin in HD (going back to Miyamoto's comments). And I think Nintendo achieved that goal.

Sorry, this is all just speculation about Kameo and Pikmin's development.

Happysquirrel made concrete claims and drew conclusions from them to use in our argument and then didn't provide sources. That's just not on.

I'm lost in a sea of posts in here. If you want to continue talking about Pikmin I'll do it on your wall. For what it's worth I think Pikmin 3 should be a lot of fun

Then this will be my last post.

You brought Pikmin 3 into the conversation. You compared Pikmin 3 and Kameo, and the burden of proof that their development cases are similar enough to be compared, not to mention used to make a case against the Wii U's capabilities, should be on you. I'm presenting the few facts we currently have about Pikmin 3's development and interpreting them how I see it. In fact I'm helping you, in a sense, by presenting research that can help you build you case.

Now, unless you can prove that Kameo and Pikmin 3 followed the exact same path in development, I don't see why you would bother mentioning Pikmin 3 in the first place.



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