Sal.Paradise said:
phenom08 said:
Sal.Paradise said:
phenom08 said:
I thought it wasn't released on the Xbox? Is that what Kameo was suppose to be on the Xbox until it switched to 360?
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Yeh that's correct. In fact if I remember they originally planned it to be a GC game, but of course they got snatched up by Msoft and that was that. They were developing for the original xbox but it had several delays and didn't release, and they eventually decided to switch to 360 where it was a launch title.
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Thanks for making your argument completely invalid then. You are comparing a unreleased Xbox game(Kameo for Xbox) to a fully released and upgraded Xbox 360 game(Kameo for 360). You are clearly cherry picking to prove the Xbox to 360 was a obvious generational leap. You are also forgetting the leap between the two was very large, and the improvement in resolution. The WiiU has none of those advantages so why would the launch games look signicantly better than late gen 360 games? On top of all of that those games were made for 360 and ported to WiiU.
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Read what I just wrote :
What? No, I told happysquirrel I would have to post the Kameo pictures in here to show how GOOD the 360 launch game, Kameo, looked, as he was using a picture of a shoddy looking 360 launch title in an attempt to paint the rest of the launch titles as looking that shoddy.
Nothing to do with the crap you're trying to pin on me. Try again.
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Not to medle in this discussion, but I'd like to say the following.
The pictures are invalid because it is the same as posting this:

Posting a beta image of an unreleased game and comparing it to the released one is unfair, especially if it also happens to be on a more powerful system.
To put it this way; the XBox (1) shot of Kameo is not representative of what the system could do, so it seems like the 'leap' was much greater than it actually was. When comparing it to Rebel Strike that leap of yours doesn't look too great anymore;

EDIT:
Well, I'm too late in posting apparently, but the point remains.