By using this site, you agree to our Privacy Policy and our Terms of Use. Close

I thought the PS3's version of Unreal Engine 3 was supposed to be fixed since Unreal Tournament 3 was released?  Why are third parties still having problems with it?


http://www.gamespot.com/news/6185602.html?part=rss&tag=gs_news&subj=6185602

"However, it wasn't all sunshine from Farrell. The THQ head answered a number of questions regarding the publisher's recent cancellations. When asked why the PS3 edition of Frontlines: Fuel of War got the axe, Farrell bluntly blamed the problem on Epic's Unreal Engine, saying it "just didn't perform as well in the open world as we would have expected," and would have resulted in the PS3 edition arriving two or three months behind its Xbox 360 and PC counterparts."