Veknoid_Outcast said:
Well I do wish I could play every game on a single system, but it's just impossible. And the last thing the industry needs is a monopoly. I think we're still maybe misunderstanding one another. I'm focusing more on competing in terms of quality titles. And on that front Nintendo is doing just fine. I think (and please correct me if I'm wrong) you're focusing more on competing in terms of cinematic, immersive, adult-oriented titles? Now maybe you equate quality with cinematic, adult-oriented, etc. But what I'm saying is that I think that's misguided. So if the question is "should Nintendo borrow from the great games on Sony consoles?" then the answer is "yes." If the question is "should Nintendo make its titles more adult-oriented?" then the answer is "why?" I'm not saying that Shadow of the Colossus or Resident Evil 4 or Devil May Cry would be as good if the developers stripped away all the mature themes, blood, and gore. What I'm saying is that there are so many more important things that factor into the greatness of a video game: graphics, play control, sound, art direction, replay value. |
@bold. That is correct. The other is not. Nintendo should leave everything that's working fine, and add to that competition to the segment talked about ITT.
It's not about seeing everything on one console (that's only from a business sense), than it is seeing your favorite game company expand its portfolio and prove its worth by competing where others are excelling, and in so doing re-inventing themselves or at least integrating the values of those lessons learnt into their other segments. For example, the new Van-Gohg-like art in NSMBU is very welcome. That could have been learnt sooner had it been for Nintendo learning those kind of things by trying their hand in a more evoking offering (as part of an extension of their current offerings). It serves as a feedback mechanism as well.