pokoko said:
I didn't see anything about less enemies. The way I understood it, because the game was designed for a system with a stronger CPU, they're going to have to rework the coding structure in order to shift the computational heavy-lifting. I think all he's really saying is that they haven't had a chance to really optimize the game for the Wii U yet, so the demo is going to perform better on the PS3. He didn't say that it won't happen, just that they're working on it. Reworking a game for a new console with a different structure can't be easy. It's always going to take time to master. It's just something that might crop up early in the Wii U's life, the same way it did for the PS3. |
"So for games in the Warriors series, including Dynasty Warriors and Warriors Orochi, when you have a lot of enemies coming at you at once, the performance tends to be affected because of the CPU."
From this quote I was thinking they might reduce the number of enimies this time around to increase performance. But that's just how I understood it.








