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WiiBox3 said:
So better graphics but less enemies? I wonder how well that interview was translated. Maybe he meant that the CPU seems less powerful because they haven't worked with it long enough to know how to utilize it they way they know how to utilize the PS3 and 360. Remember how devs use to complain about not being able to harness the power of the PS3 as well as they could with the 360?

I didn't see anything about less enemies.  The way I understood it, because the game was designed for a system with a stronger CPU, they're going to have to rework the coding structure in order to shift the computational heavy-lifting.  I think all he's really saying is that they haven't had a chance to really optimize the game for the Wii U yet, so the demo is going to perform better on the PS3.

He didn't say that it won't happen, just that they're working on it.  Reworking a game for a new console with a different structure can't be easy.  It's always going to take time to master.  It's just something that might crop up early in the Wii U's life, the same way it did for the PS3.