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That doesn't exactly compensate for a weak central processor does it. The GPGPU function I mean. It's not like you are getting processing power out of thin air. Instead of rendering graphics the GPU will be doing general purpose tasks. It's actually the opposite of the PS3 where the Cell had to handle some graphical tasks to compensate for lack of RAM and the fixed function aspects of the RSX. That doesn't sound like good hardware design to me unless Nintendo aren't really bothering with multiplats and the like.