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So anyways, like I have kind of went over in another thread, if the rumor mill was true and the Wii U is using a AMD Gen 7 GPU then it's capable to features on par to DX10.1 and it also has a tessellation unit, the difference from DX10.1 to DX11 is minor optimizations and a different standard for the tessellation unit(DX11 API standard). So in essence, if it's indeed a Gen 7 AMD GPU, then it's pretty much capable of what DX11 can do, you'd just use a different API tailored to it, and in this case, it's Nintendo's GX2 API, not DX11 which belongs to MS.

Like I have been before where I always said that the PS3 was more powerful in raw power compared to the 360's better flexibility, this time, it's a no brainer that the Wii U is superior to the 360 and PS3, after 7 fkn' years, it's like NO SHIT!