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ethomaz said:
Kynes said:

Tell that to the Civ V developers. You can use GPGPU to do lots of different things, one of them is fast texture decompression.

Like I said you need to sacrifice graphics to do other thing with GPGPU... for not sacrifice graphics you need to user the CPU for that or another GPU. The best cenario is to use another GPU but the Wii U have just one.

So for consoles the best thing is to use CPU for other things and the GPU just for graphics.

They could easily implement features that would help reduce load times or speed up other aspects like better shader based AA compared to current gen consoles implementations, the idea is that it's flexible enough to do many things if people want to be creative about it.