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badgenome said:
VicViper said:

That would be good. But they should have spaced the releases a little bit more too. Instead of a 26 game lauch day... maybe 13 and 13 others releasing on a steady basis.

I was thinking about that earlier. Would that have been better than the opening deluge followed by... nothing? Or was the problem that those were all fine, quick and dirty launch games, but they were mostly ports and B-tier titles that were just never going to shift many units to begin with?

I know, but it would somewhat remedy that "no games" mentality a bit. I don't know, just throwing random strategies here, seeing if one sticks, you could be right, maybe it wouldn't change a thing.

What I do think they missed is not making Gravity Rush the launch star. Of course maybe the game wasn't ready and there was no way to rush it, but to me they should've made the game Vita's poster child.