HoloDust said:
Peterisyum said: Graphics cannot get much better than where they are now unless you really pick at the games so much that it quickly divulges into arbitrary and unnoticeable texture resolutions and poly counts that you don't take note of when actually immersed in the game anyway.
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Sorry, I really have to STRONGLY disagree with this (and that's really mild statement). Once we hit something like this in real-time, we might be able to say that we're at (or near) the peak, in tech terms off course:
http://www.youtube.com/watch?v=AQ-3aRhvFwU (and yes, that's rendered, V-Ray)
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Sorry I wasn't detailed enough,I was refferring to the potential of next gen. There is obvious room for improvment, especially with the beautiful example of ray tracing you posted. But realistically thats probably 20-30 years from now at the earliest for real time gaming In my opinion