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JazzB1987 said:
DanneSandin said:

Why I think Wii U might win next gen

Ok, so let me start with the reasoning as to why I think Nintendo might win next gen, why PS4 will not be a major leap and of that will affect Xbox3, and after that I'll go into a little more detail.

Next gen consoles will be more on par with each other than Wii was to PS360. Why? Simply because PS4 won't be a major leap over WiiU. Why? Because Sony can't afford it. It's not all about their financial situation, but about the exchange rate as well. The Yen is too strong for Sony to make a beast of a machine this time around. And if PS4 isn't cutting edge, why should Xbox3 be that? Xbox3 will probably get bundled with Kinect 2.0, and this will keep the Xbox3 specs down. If it isn't bundled with Kinect Microsoft has the cash to up the specs in Xbox3 - but to no avail since WiiStation4U will be similar in specs, and therefore will be the choice of platform for most developers. This means that Xbox3's powerful specs will not be used.

So, that's the short-ish version. Now for the longer one, which is a post I made in MBP's prediction thread:

Why isn't anybody understanding that Sony won't be able to make a major jump over the WiiU? Viper1 actually made this very clear in superchunk's VS thread. I'll quote a bit of it:

"The high end PS3 launched in Japan for ¥59,980 which was $558 in 2006 but is $766 today. So even if they dropped the PS4 launch price to, say, ¥39,980, that still makes it $510 today. So no matter what, provided the exchange doesn't rapidly move to weaken the Yen in the next year, Sony will either have to launch with a very large loss or reduce the capabilities of the system to launch at a more market friendly price. This is one of the reasons the 3DS launched at such a high price compared to the DS several years before. To hold the same margin of profit or loss, now requires a far higher foreign price than it did before.

And a $100 loss per console is far too much for them as a company now than it was back in 2006. In 2006, they were a financially sound comapny. That is not the case today. If they sold 10 million units at a $100 loss, that's a $1 billion loss to a company that can't handle taking on another billion dollar loss.
"

Clearly Sony won't be able to take a major leap next gen due to their financial situation, and due to the exchange rate. They might take a $50 hit for every console, but that's not nearly enough if they wanna blow the Wii U out of the waters.

And if Sony won't make a cutting edge machine, why would Microsoft? As far as we know, they'll probably bundle the console with Kinect 2.0, and they'd price such a bundle at about $399 - or $449 at the most. With the Kinect bundled at that price they won't be able to make a bleeding edge console. Sure they could take a $100 hit/console with a $449 price tag, but will that be enough of power packed in the box to dominate both PS4 and Wii U? Maybe.

But consider this then: If Xbox3 is waaaay more powerful than WiiStation4U (like how PS3 was to PS2), which platform(s) do you think the developers would make games for? It'll be cheaper to make games for WiiStation4U than for the cutting edge Xbox3, and there will probably be a bigger user base for WiiStation4U (2 consoles combined) rather than for the 1 Xbox3. Thus, Xbox3 would get up scaled ports from WiiStation4U - NOT taking advantage of all the power Xbox3 has - meaning, all games will look about as good on all consoles.

What's my point then? This:

If all games will look equally good on all the consoles (with only minor differences) and all consoles will therefore get the same 3rd party support. And thus, the winner of next gen will be determent by other factors, and that's why WiiU might win next gen. It all comes down to:

3rd party games (which they all will have)

1st party games (and we all know Nintendo dominates this category)

Unique features for each console (like the GamePad or Kinect 2.0)

And that's why WiiU won't loose this gen. They'll have 3rd party support. They certainly have the 1st party titles. They have unique features, but it remains to see if they'll be enough. They could win this gen. I'm telling you; they could reach 120m sold WiiU's life time. At the very least they'll reach 60m sold units.


Good read!  Another reason why the next gen console of Sony will not be a drastic leap is this:   Remember the  "PS4 will have  Avatar like graphics" debate? 

Okay now just think about it for a second.  Avatar the movie was  released in 2009 okay but they used  40,000 processors and 104 terabytes of RAM to render frame by frame by frame etc. etc.  So how exactly should the PS4 be able to render 60 frames or even 30 per second with the ability to do 180° turns as opposed to the fixed camera in movies? Those movies also lack  A.I etc. 

There is simply no way this kind of technology can be sold for 500 dollars or so.

If WiiU looks as good as the Zelda HD demo suggests and Sony can in no way achive Avatar like graphics they will obviously settle for something inferior to Avatar like graphics.

But todays consoles almost completely recreated all the "effects" the real world has compared to the last gen that almost lacked everything.  We have nice looking water we have clouds we have acceptable shadows (albeit with room for improvement)  and nice lighting effects etc. 

Polygon count is something less obvious then effects or is it really visible that the Ps2 Version of Resident Evil 4 has half the polygons of the Gamecube version?  
Or did you know that Drake in uncharted has 30000 polygons compared to the 12000 of the pirates he fights? OR did you know that characters in Crysis for Pc only have 8000 polygons of which 3000 are for the heads only? 3000 that is twice the polygons Mario in Mario sunshine had.

Polygon count  is nothing uber obvious. Todays graphics need  a huge amount of processing power to make even the smallest visible changes (exluding changes that appear because of smart developers coming up with new ways and tricks to make the games visually more appealing)

The leap between WiiU and Ps4 will not be that big.  Ps4 might have some tesselation going on and some better textures but thats it.  Maybe it will be a  PS2 vs XBOX 1  difference.

And btw if games use awesome art style  Polygon cout is almost unimportant.

First off; thanks you! Secondly; I just have to agree with what you're saying =) I think your last sentence says it all!  Just look at borderlands2 or Zelda SS - great art style!!



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