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outlawauron said:
Mr Khan said:
Torillian said:


But simply because you can make crazy budgeted games on the HD consoles doesn't mean there's a requirement to "keep pace" as you said.  NISA and Gust have been very successful with graphics that are better than PS2 but not by much and keeping budgets down they can make profits off of 100,000 sales instead of the million that you normally hear get thrown around as the average.  If these smaller Japanese studios aren't going to go for the maximum of what any of these consoles can do I don't think there'll be a difference between making a PS3-level looking game on PS4, 720, or WiiU since it'll be below the max of what any of them could do.  Hell, with that restraint the more powerful consoles might be the cheapest, I'd have to look into it.

Main point:  Just because there's a God of War for PS4 doesn't mean that all games have to match that level of graphics to be profitable, they just have to be realistic about what level of graphics they can do and make profit with their expected sales, and then get to work.  

The problem being that only Japanese devs seem to get that.

Good thing Platinum is Japanese?

OT: It's funny how much Nintendo has lost its brand among gamers with the Wii. Its obvious they're trying to make amends, but it's only going to be a negative reaction at first. When more games get announced for it, like Bayonetta 2, people will start to come around and treat Nintendo seriously again.

I know they are, i was more commenting on the state of affairs in general.

I really don't think Nintendo lost its brand among "those" types of gamers. They've been the type that have been hating since the GC era or before.



Monster Hunter: pissing me off since 2010.