HappySqurriel said:
You have a very different memory that I do ... Many people agreed with John Lucas in a large part because they saw the excitement that the Wii was causing. The people who agreed with John Lucas are disagreeing with you now, and the people who disagreed with John Lucas are in agreement with you now; some of this can be attributed to bind fanboys but there is more to it. You're completely ignoring on of the key design choices behind the Wii and Wiimote ... For casual gamers Nintendo wanted to design the Wiimote so that it would look and function in a similar fashion to something they were comfortable with; a television remote control. With the Wii U the controller has been designed to be similar to something people are already comfortable with (a tablet/touch-screen) so why is this a bad thing? Beyond this, one of the key drivers for success of the Wii is something that used to be fairly common across all gaming devices but has now become the exlusive domain of Nintendo systems; local multiplayer and social gaming. Google, Apple, Microsoft and Sony still completely ignore this massive market and Nintendo continues to innovate in it. You may not see any value in it but local multiplayer sells systems ... Core Nintendo fans will buy their Wii U bundle at launch and bring it with them to dozens of parties over the holiday season. Their families and friends will paly Nintendoland and have a ton of fun and in the new year they will be looking to buy a system themselves. When they, or members of their family, have friends over they will pick up the Wii U to play games with it and their friends will want it. We've seen the same basic pattern several times this generation for both the HD consoles and the Wii and yet everyone remains blind to it. With the HD consoles games like Rockband sold millions of systems because people actually buy systems after they have had positive experiences in real life with them. In my opinion the only mistake Nintendo has made is they didn't allow 6 Wiimotes to be connected to the Wii U. |
My only contention with this post is that Nintendo broke the Video Game barrier with the Wii Sports killer app. People did not see that as a video game really, but as a simulated, natural sport experience. I'm not sure I see the same appeal with the demo showcase software this far, safe for say the Ninja-star game and the Sing Karaoke game. Things like chess or go may help, the new Wii Fit, but ultimately a new Wii Sports will be needed shortly after launch imho.