| F0X said: True, but considering them as unnecessary is not very far from what I'm getting at. Or maybe it's simply a matter of freedom choice amongst Nintendo's development teams. Some may prefer to stick with an in-game system with in-game rewards, or no system at all. Maybe it depends on the game. So... I guess there's no shortage of explainations. It doesn't matter. |
The bolded is what I've been trying to say for almost this whole thread, thank you.







