VicViper said:
Mugen, really, last post... You just said a racer without analog triggers would not be fun. You said this. In the end it doesn't matter where a game is, a game is a game. If it's not fun on a console it's not fun on a portable. The devs said the game would be "exactly the same" (actual quotes). There won't be tweaks and stuff, they'll just eliminate this, because there's nothing they can do about it. And the point is... it doesn't matter. If you care that about it to the point of, pardon the pun, being that ANALog, buy a wheel for wii u and never ever play a portable racer, especially a realistic one - GT Vita, for example, should (by your argument) suffer the most, I think. BTW... I don't even know if this feature is present in NFS... I can't seen to find any mention about it, even in FAQs. I'll trust you, cause I haven't played a NFS since the PS2 days, but even more reason for me to believe it's not a big deal. |
ok I'm gonna say this as a last post as well
expecting analog triggers for a home console racer is a 'given'....especially when a lot of the popular franchises use it. There really shouldn't be a reason for you to act confused here. My point is simple...and clear.
If you think a handheld experience is the same as a home console experience then fuckinglol...such a weak argument.
It does matter...when the other two major consoles in the market use it...when the fans of racing games have been using it...it matters. Find me someone who complains about such things about a handheld racer? No one will. I have already explained why in detail.
LOL OF COURSE! You honestly believe GT Vita is comparable to GT on ps3? No it's not...and no one would expect to. Now would someone like to have triggers for a home console version of a proper NFS (If Wiiu get's one unlike wii)? Yes! There is no reason to not have it ...no money saving here..no issue with making the controller too large as it's already pretty big. You have yet to give me one good reason why here..

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