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Actually, the original use of the AAA system was 85 percent and up. Somehow, it's been relegated to the 90's, which is a bit unfair, imo, since a lot of "love it or hate it" games deserve AAA status.

Here is a list of what I consider AAA titles to be:

1. Receive largely positive reviews.

2. Improve the library of the system they are on, in a significant way.

3. Sell well, not necessarily great, but as well, or better than expected.

4. Seperate itself from other games in its genre.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.