| Lostplanet22 said: How hard someone wants try to convince me wrong..not having an achievement system is simply something negative. but honestly it is not that big of a deal, I managed to enjoy some Wii games without achievements =p. |
While I don't care either way, I'll give two points:
1. The addition of an achievements sytem throughout the game has the ability to deter player's attention/focus from the game itself in order to unlock some arbitrary bit field in memory. Of course, this can be of benefit to some games that were not as stringent with quality control on the development process, but finely tuned games that make one want to stop and appreciate the detail put into it can be overlooked as "just another achievement points bag". People who play the game will have more chance of not being able to recall memorable moments within a game, over thinking "yeah, the achievements were too easy". Clearly, this is a negative towards a company that focuses on a lot of detail in their gameplay, like Nintendo.
2. While having a small burst of replay value with an achievement system, how is the replay value on games that have had all achievements unlocked? Remember that a lot of Nintendo's games focus on replayability through groups and friends. How about the following:
Friend: How about we play Mario Party?
Gamer: Nah, I already unlocked all of the achievements in that game. It no longer has anything left for me.
I'm not saying this is always the case, but there is chance that it can spread disincentive, which Nintendo absolutely do not want. After all, the success of a lot of their franchises and titles are from interaction from their friend's copy. Personally a friend got me onto Mario Party, but I found Smash Bros myself back in the N64 days, and lured at least a dozen of my friends into the franchise.
I'm indifferent either way, whether an achievement system is implemented, I honestly wouldn't care. However, if someone uses such a system to justify why they're a better gamer than others, and they'll soon find themselves how well their gaming skills work in real life...







