oniyide said:
How is it a fighter, its sounds like you want them to make a RPG without a story, level up system, exploration, etc. Essentially it sounds like FF with just battles, that sounds terrible and very little would buy that. Fighting games are not an endangdred species, where have you been? just this year alone we got new Soul Calibur, SFxT, Persona fighting game, another BlazBlue, Tekken Tag 2 just came out, DOA in two weeks, there have been more fighters relesed this gen than the last one. If anything they are more popular than they were for a long time. Just because you're not good at them doesnt mean they are broken, you just need to learn how to actually play. Ill give you Smash Bros, is more accesible, but some people do take fighters more seriously, and thats why the genre is the way it is, let Smash fill that void for people who cant be bothered to remember button combinations. Hell that game is more button mashing than most. |
Look at the sales of the games ... They have released more games in fewer series to lower sales while producing these games at a higher development cost
Edit: On the game idea, you're adding your own thoughts to make it sound like a RPG without thinking about what I'm actually saying. There would be a certain element that might be vaguely similar to an RPG system (most similar to MMORPG mechanics) but it would mostly about the strategy of using your skills.







